Frank Chimero New York-based designer

Studio Frank My design practice
The Shape of Design Book · 2012
Dust Collages · 2017–2020
About Profile & Contact
Post Archive 2009–2025

Post Archive

  • Beyond the Machine Extras Oct 24 2025
  • Beyond the Machine Oct 20 2025
  • Selling Lemons Sep 30 2025
  • Eel-evation Sep 29 2025
  • Time is On My Side Aug 19 2025
  • The Green Ray Aug 31 2021
  • Hands TV Aug 3 2020
  • Who cares? Feb 4 2020
  • Monkey Trap Sep 19 2019
  • When the Work Looks Back At You Jun 6 2018
  • The Good Room Feb 15 2018
  • Everything Easy is Hard Again Feb 9 2018
  • New Visual Essay: Back to the Cave Apr 15 2017
  • SuperHi Foreword Apr 11 2017
  • Plainness and Sweetness Mar 27 2017
  • Tarkovsky’s Flame Feb 27 2017
  • Hi, I’d Like to Add Myself to the New Yorker Jan 6 2016
  • Other Halves May 2 2015
  • The Web’s Grain Feb 18 2015
  • Rules of Engagement Aug 28 2014
  • From the Porch to the Street Aug 26 2014
  • Massimo and Me May 27 2014
  • Only Openings May 14 2014
  • Designing in the Borderlands Apr 3 2014
  • What Screens Want Nov 14 2013
  • The Inferno of Independence Sep 24 2013
  • Portraits Jul 17 2013
  • Why vs. How Mar 22 2013
  • The Cloud Is Heavy and Design Isn’t Invisible Mar 13 2013
  • The Humble Pencil, The Mighty Computer Jul 26 2012
  • The Wall Dec 14 2011
  • The Particle Oct 16 2011
  • The Long, Hard, Stupid Way Sep 13 2011
  • Sorting a Mass Jun 27 2011
  • Reading Readiness May 13 2011
  • Making the Bed You Sleep In Jan 19 2011
  • What Advice Would You Give To A Graphic Design Student? Aug 20 2010
  • There Is No Catching Up Jun 1 2010
  • You Are Here May 20 2010
  • Big Ideas Mar 1 2010
  • Anti-Pre-Pro Feb 19 2010
  • Whiteboard Accounting Jan 15 2010
  • On Iteration Jan 10 2010
  • Ten Principles Feb 9 2009
Thanks for looking.
© 2004–2026 Frank Chimero